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Doom Deus Vult 2

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Play DOOM II solo, with two people over a modem, or with up to four players over a LAN (supporting IPX protocol). Add addon Deus Vult II. Location Games: Doom II. Deus Vult II Deus Vult II is a twelve level episode WAD created by Huy Pham (Doom Marine). As with the first Deus Vult, it contains maps rich with nigh-overwhelming opposition, in the vein of Alien Vendetta or Hell Revealed, with difficulty increasing sharply in the later levels. Apr 19, 2016 Deus Vult Music Doom II - Map 01 'Insurgents' - Duration: 1:31. TheV1perK1ller 1,272 views. A VERY PRO POSTAL CHRISTMAS - Duration: 21:53. Civvie 11 Recommended for you. It figures this 2018 year will end for me on the same note it lasted – doom. Little is known about the makeup of Polish Evangelist, except some of its members also double in Monasterium.Not that I heard that band before either, but listening to any track from Deus Vult it is pretty clear Evangelist is going to preach epic doom. Moreover, the statement opening guitar and devotion to riffs on.

  1. Doomworld/idgames
  2. [Doom 2] Deus Vult 2, Map 29-1 - YouTube
  3. See Full List On Doomwiki.org
  4. Doom Deus Vult 2 Walkthrough

From DoomWiki.org

Deus Vult II maps
  • MAP01: Entryway Pass
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

MAP01: Entryway Pass is the first map of Deus Vult II. It was designed by Huy Pham (Doom Marine) and uses the music track ' '. The par time defined in MAPINFO is 30 seconds.

This article about a map is a stub. Please help the Doom Wiki by adding to it.


  • 1Walkthrough
  • 3Speedrunning
  • 4Deathmatch
  • 5Statistics
Vult

Walkthrough[edit]

Map of Entryway Pass
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Suicide Exit: It is possible to end the level early by getting the rocket launcher from Secret #1 and dropping north into the water. If the player hits the nearby wall with the rocket launcher, he can slide under the rocks and exit the level.

Secrets[edit]

  1. Right at the start, go through the trees on the right side and press the rock wall for a chaingun. (sector 519)
  2. Enter the building at the start and use the lift to go up. At the next bend, press on the terminal at the southwest corner for an armor. (sector 381)
  3. On the roadway with lots of zombiemen, you can jump towards the ledge overlooking the Photon Decay Detection Unit building. This ledge has a rocket launcher. (sector 34)
  4. After entering Secret #3, a teleporter appears behind the trees. Use it quickly and you will wind up at the tunnel entrance before the long roadway. A door will be open here but will close in one second. Use the lift past this door to get a soul sphere. (sector 455)

Bugs[edit]

Three shotgun guys (Things 439 through 441) have no flags set for any of the three difficulty classes, so they do not actually appear in the level.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Vult

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Doom deus vult 2 walkthrough
StyleTimePlayerDateFileNotes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

StyleTimePlayerDateFileNotes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

Deus
  1. facing east. (thing 12)
  2. facing east. (thing 13)
  3. facing east. (thing 14)
  4. facing east. (thing 15)
Doom Deus Vult 2

Walkthrough[edit]

Map of Entryway Pass
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Suicide Exit: It is possible to end the level early by getting the rocket launcher from Secret #1 and dropping north into the water. If the player hits the nearby wall with the rocket launcher, he can slide under the rocks and exit the level.

Secrets[edit]

  1. Right at the start, go through the trees on the right side and press the rock wall for a chaingun. (sector 519)
  2. Enter the building at the start and use the lift to go up. At the next bend, press on the terminal at the southwest corner for an armor. (sector 381)
  3. On the roadway with lots of zombiemen, you can jump towards the ledge overlooking the Photon Decay Detection Unit building. This ledge has a rocket launcher. (sector 34)
  4. After entering Secret #3, a teleporter appears behind the trees. Use it quickly and you will wind up at the tunnel entrance before the long roadway. A door will be open here but will close in one second. Use the lift past this door to get a soul sphere. (sector 455)

Bugs[edit]

Three shotgun guys (Things 439 through 441) have no flags set for any of the three difficulty classes, so they do not actually appear in the level.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

StyleTimePlayerDateFileNotes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

StyleTimePlayerDateFileNotes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 12)
  2. facing east. (thing 13)
  3. facing east. (thing 14)
  4. facing east. (thing 15)

Statistics[edit]

Map data[edit]

Things1398
Vertices3522*
Linedefs3473
Sidedefs6282
Sectors549
* The vertex count without the effect of node building is 2628.

Things[edit]

This level contains the following numbers of things per skill level:

Single-player
Monsters1-234-5
Zombieman71120119
Shotgun guy51417
Heavy weapon dude006
Imp51622
Demon323
Spectre123
Cacodemon255
Arachnotron022
Mancubus011
Weapons1-234-5
Shotgun1
Chaingun2
Rocket launcher1
Ammunition1-234-5
Box of bullets2
4 shotgun shells1
Rocket1
Health & Armor1-234-5
Stimpack9
Medikit8
Armor1
Items1-234-5
Armor bonus45
Health bonus45
Supercharge1
Backpack1
Keys1-234-5
Blue keycard1
Miscellaneous1-234-5
Exploding barrel383711711
Teleport landing6
Voodoo doll6
Multiplayer
Monsters1-234-5
Zombieman71120121
Shotgun guy51419
Heavy weapon dude006
Imp51625
Demon325
Spectre123
Cacodemon255
Baron of Hell002
Arachnotron023
Mancubus013
Cyberdemon001
Weapons1-234-5
Shotgun1
Chaingun2
Rocket launcher1
Ammunition1-234-5
Box of bullets225
4 shotgun shells1
Box of shotgun shells2
Rocket1
Box of rockets008
Health & Armor1-234-5
Stimpack9
Medikit8811
Armor1
Megaarmor001
Items1-234-5
Armor bonus45
Health bonus4545120
Supercharge1
Backpack335
Berserk2
Keys1-234-5
Blue keycard1
Miscellaneous1-234-5
Cooperative start4
Deathmatch start4
Exploding barrel383711711
Teleport landing6
Voodoo doll6

Technical information[edit]

Doomworld/idgames

Inspiration and development[edit]

[Doom 2] Deus Vult 2, Map 29-1 - YouTube

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]

  • Deus Vult II demos at the Doom Speed Demo Archive

See Full List On Doomwiki.org

Retrieved from 'https://doomwiki.org/w/index.php?title=MAP01:_Entryway_Pass_(Deus_Vult_II)&oldid=236501'

It figures this 2018 year will end for me on the same note it lasted – doom. Little is known about the makeup of Polish Evangelist, except some of its members also double in Monasterium. Not that I heard that band before either, but listening to any track from Deus Vult it is pretty clear Evangelist is going to preach epic doom. Moreover, the statement opening guitar and devotion to riffs on God Wills It! reveal a bunch of CandlemassSolitude devotees, only with beefed up bottom end and less ethereal more throaty vocals. It is if God Wills It! setting is in the dungeon of some Knights Templar castle rather than under moon in a forest cemetery. God Wills It! verse make further reference to Athlantean Kodex, and the chorus discloses that Evangelist are very much not averse to hooks and flowing mesmerizing solos.

From song to song Deus Vult never gets off its epic doom direction, but with its unassuming, not overbearing melodies it also never loses the listener. Prophecy is slower and heavier, and more foreboding as a result. The Passing has a syncopated intro and flowing acoustic verse, with its heroic Viking sing along chorus touching on recently discovered re-release Scald full length, and maybe even Bathory. The Leper King, with its historical background, goes more into the early Manowar direction, before things became commercially oriented with Eric Adams &Co. Hooky soaring chorus contrasts a drier verse in Memento Homo Mori, and Heavenwards is a gliding melodic gem, its harmonies a certifiable hit from start to finish. Flowing like religious molasses, Heavenwards gains a bit more pace towards the end, elevating to a double bass after phantasmagoric buildup.

Doom Deus Vult 2 Walkthrough

Evangelist may be early Candlemass followers in the sound department, and there is no shame in that. They are also followers in spirit, and that is their right. Yet, while being followers, they did not ignore their own riffs and songwriting craft. Due to the last fact, because one can clearly hear thought that went into these compositions, Deus Vult is an entirely quality experience, fully capable of standing on its own two feet without historic props. I often have habits of plucking some songs to make my own little compilations to introduce some of my more adventurous friends to the tracks off the albums I discover through my reviewing life. A pair of songs from Deus Vult will take their rightful place on my 2018 doom inventory, and, granted, for me that year was doom rich, so I had a lot to choose from.





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